Here is the outline of the show along with links and some highlights of our conversation with Pooky Amsterdam, who was our special guest. My thanks to Kate, as always, for being a sterling partner.
Two big announcements regarding the 2012 Machinima Expo is that the dates have been set for November 16, 17 and 18th (Friday, Saturday, Sunday) this Fall. That's the weekend before Thanksgiving in the US. No times have been set, but they should be similar to last year. One change in programming from the past is that we will now hold the Awards Ceremony on Sunday, Nove 18th, instead of the habitual Saturday.
Also, Pooky Amsterdam will now be in charge of the entire programming schedule for this year's Expo. Helped out by her frequent collaborator, Russell Boyd, who will head up the tech. My thanks to both of them.
It should be a very provocative and interesting Expo this year. Now, here are the show notes and links.
ExpoCast #4 Outline with Links
-Intro music (arranged by Kate Fosk)
Sample tracks from Musicflow
(Thanks to Cyberhermit)
-These are the films that were chosen for New Media Film Festival. Congrats to the directors!
Some quick Machinima news:
3DXchange 5 for iClone is out
-mdotstrange released Heart String Marionette on June 15. His posts on how he is selling downloads online is excellent and practical advice:
Tube, open-movie nets $25K. First open-movie project outside of Blender Institute.
Big list of screenrecordingsoftware
TED has a new website where you can mash up/ create animated educational videos based on their TED presentations or create your own. It's a great idea and interesting for machinimators!
Special Guest POOKY AMSTERDAM
-Pook is hosting a special call in show this Tuesday, May 8th at 4pm Pacific at:
Pooky, Kate and I talked about the theme for this year's Expo:
Now, we don't mean it as a put-down (come on, dude, get real!), but more like a wake-up call for the machinima community. We want to inspire people to make better films, to get through whatever is blocking them, to support other filmmakers by commenting constructively and honestly, to figure out exactly what machinima is in the larger scheme of Animation. What makes machinima special? Let's get real about what our art form can do!
We plan on having programming that is based on this theme/idea. Looking at round-tables, Pro level talks about making money with your film, how to criticize a film, and workshops on areas like screenwriting, music composition and working as a team (and more).